Wilderness Achievements
The Wilderness diary has received a rework, with a new interface, updated PvP tasks and a point-based completion system.Each task can now be completed twice. PvM tasks award 1 point per completion, while PvP tasks award 2 points. You will need 52 points to complete the diary, allowing regular players to combine PvM and PvP achievements. Ironmen can complete the diary entirely through PvM.
The separate PvM and PvP rewards are unlocked by completing every unique task in their respective category once. Existing achievement progress and previously earned rewards are preserved.

- Added 13 PvP tasks covering special-attack finishes, Vengeance kills, low-health victories, combat-style switches and more.
- Added fight validation to help prevent achievement boosting, with support for normal melee, hybrid and Vengeance fights.
- Added progress messages for each qualifying PvP task increment.
- Completion messages now identify the task and the points earned.
- Fixed several achievement checks, including low-health Chaos Elemental kills and PvM reward unlocks for Ironmen.
Master Brawling Gloves
You can now combine your brawling gloves into one golden master pair!
Speak to the Estate Agent with all 20 obtainable pairs of brawling gloves, 2B coins and 5,000 PkHonor points. The coin fee can also be paid using 100M and 1B tickets.
Master brawling gloves are untradeable and provide a 30% XP bonus across all skills, along with the existing effects of the individual gloves. They can also be stored in your brawling gloves storage.
Brawling gloves now have a Drop option instead of Destroy. Regular pairs can be reclaimed through the refund box for 100M each, while master gloves cost 500M to reclaim.
Tree Farming
Finished with a tree and ready to plant another? The farmers near tree patches now have a right-click Pay option.
For 2M coins, they will instantly clear your planted tree without a confirmation dialogue. If you cannot afford the fee, a message will explain how much you need.
You will now also receive a chat message when a tree finishes growing, including its location.
Mining and Cooking
- Coal mined while carrying a coal bag now goes directly into the bag until it is full.
- Ordinary mining no longer awards random gems. Gems can still be obtained from gem rocks.
- Gem rocks now use the same mining speed as coal.
- Supported fires and cooking ranges can now be left-clicked to start cooking raw food from your inventory.
Clues and Implings
Easy and medium clue scrolls are now more common from PvM. The increase is smaller in multi-combat areas to account for NPCs that can be farmed in large groups.Lucky impling rewards now count towards every applicable clue collection log, from easy through master. Items shared between multiple tiers will register in each relevant log.
The chance of receiving non-dragon-claw rewards from Dragon implings has been doubled.
Noted Bar and Bone Drops
Metal dragons now drop five noted bars of their corresponding metal per kill. This applies to bronze, iron, steel, mithril, adamant and rune dragons. Bronze dragons already dropped five bars; these are now noted, while the other metal dragons' standard bar drops have increased from one to five.Adamant and rune bar drops from iron, steel, black and brutal black dragons are now noted as well.
Completing Combat Achievement tiers now unlocks noted PvM bone drops, including outside the Wilderness. Each tier also includes the benefits of the tiers below it:
- Easy: Regular bones, wolf bones, monkey bones, big bones, large monkey bones, babydragon bones, wyrm bones and dragon bones.
- Medium: Dagannoth bones.
- Hard: Drake bones, lava dragon bones and hydra bones.
- Elite: Frost dragon bones.
- Master: Superior dragon bones and Ourg bones.
Ground Items
Matching stackable NPC drops, such as coins, runes and noted items, now combine into a single stack.
Duplicate non-stackable items are also grouped into one right-click menu entry with a quantity displayed. Selecting that entry still picks up one item at a time.
Chambers of Xeric
Chambers of Xeric has received several combat and encounter adjustments.- Attacks already underway against Tekton or Vasa will now land when the boss transitions to its anvil or crystal phase. Starting new attacks during these phases remains blocked.
- The large Muttadile now switches between ranged and magic after three attacks of the same style.
- Muttadiles now attempt to eat from the meat tree below 50% health.
- Reduced Muttadile maximum hits.
- The meat tree now awards 5 points per damage dealt, and its damage formula has been adjusted.
- You will no longer splash on jewelled crabs with a magic attack bonus above -64.
- Reduced Vasa's ranged defence.
- Vasa now receives its crystal healing only if the crystal is not destroyed in time.
- Reduced the Ice Demon's magic defence.
- Increased Lux grub health from 100 to 125.
- Increased Medivaemia blossom healing from 20 to 35.
The items you receive from purple chests have been rebalanced, with less weight on Augury+ and Rigour+ scrolls and more on Ancestral pieces.
We have rebalanced the unique reward table and added separate weightings for Challenge Mode raids completed within the time limit. Regular raids and Challenge Mode raids completed outside the time limit use the Regular table.
The tables below show the old and new weights. Each weight applies to one item; Ancestral pieces and the three rare weapons are grouped for readability, but each item has its own listed weight.
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Other Boss and Minigame Fixes
- Fixed an issue where Abyssal Sire could remain missing until players left the area for several minutes.
- Maiden's Nylocas freeze chance now accounts for effective magic accuracy, including relevant prayer and equipment bonuses. Reaching the required accuracy guarantees a freeze.
- Fixed overlapping Gauntlet crystal teleports allowing players to remain in the preparation room after the boss timer expired.
- Fixed God Wars instance cleanup that could prevent bosses from respawning.
- Ghommal's hilt now teleports players to the correct regular or Ironman height. Entering a boss room handles Morph height separately.
- Fixed Castle Wars incorrectly reporting that a player already had another account inside when someone else was playing.
- Cerberus lava pools now damage players standing on the pool itself, rather than adjacent tiles.
Other Changes and Fixes
- Fixed the crystal armour damage bonus being applied twice.
- Removed the ancient effigy limit from PvM drops.
- Creating a dragonfire shield now awards 150,000 Smithing XP.
- Creating a dragonfire ward now awards 600,000 Smithing XP.
- Enchanting a dragonstone amulet now produces an uncharged amulet of glory.
- Fixed equipment preset conflicts that could cause items to disappear when switching between shields and two-handed weapons.
- Fixed the Runecrafting brawling gloves bonus being applied twice.
- Added further fixes for loot key contents disappearing after partial withdrawals and banking.
- Standardised 100M tickets so legacy versions convert to the current ticket when received.
- Fixed the toxic blowpipe retaining an old dart type and preventing different darts from being loaded.
- Fixed a full inventory preventing continued kindling processing despite already carrying kindling.
- Refundable items now use their reclaim cost where applicable when calculating death risk.
- Added a chat message when the Evil Chicken instructs you to bow.









