The following events have hereby been scheduled to take place in the next 3 weekends:
+50% PkHonor Points, starts in:
Bounty Hunter Weekend (higher chance at emblem/artifact drops and 50% chance to level your emblem +2 tiers instead of +1 on target kill), starts in:
+50% XP weekend, starts in:
The events for June will be announced later on.
Updated on 16 May 2015
- If you log out with a target assigned, you will receive a penalty based on the tier of your emblem
- If you have an emblem, it MUST be in your inventory in order to participate in Bounty Hunter. If you have it in your bank, you will not be able to receive a target.
Updated on 14 May 2015
- Bounty Hunter released! To participate, simply enter the wilderness and wait until you get a target assigned. For more information and items, see Nastroth or Mandrith in Edgeville.
Now that yesterday's update has been finished, I've hereby taken the time to once again bring our testclients up to date for those who wish to play on our development server (test + spawn server).
http://client.pkhonor.net/PkHonor_testclient.jar (jar client)
http://client.pkhonor.net/PkHonor_testclient.zip (zip client)
Nothing special on this server at the moment, but I figured you folks might want to know.
The system, the shop and the items appear to be ready (apart from one item that will be added later - the rune pouch). However, there's one issue that needs addressing still:
For those who don't know, bounty hunter works like this:
When you get a target and you kill it, you get an emblem. You can choose between trading this emblem at the BH shopkeeper for 500 BH points, or you can risk the emblem and try to kill another player. If you die, the emblem is automatically lost, but if you win,...
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