Contrary to tradition, I'm afraid this year we won't be able to release an Easter event, as a result of my constraints which most of you are aware of.
However, there will be a new update on the testserver next week (and a release on the actual server on Saturday the same week). I'm aiming for a testserver release on Monday, but I'm not sure if that date will be met. I'll let you folks know about it as soon as possible.
Some of the things included in the next update:
-> Extra rewards for completi...
Once again, I have been thinking about the issue of Death being a hindrance to the PVM experience of other players.
I had already come up with a few ideas on how we can resolve this. However, it always came down to me making Death a less interesting feature of the game. Furthermore, honor accounts are still rather useless PVM-wise.
I've recently come up with yet another idea, which I'm thinking would be in everyone's benefit for a change, meaning players, transformed players and honor players w...
There haven't been any in-game updates for some time now, but that doesn't mean we're not working on PkHonor's future. In fact, Rapsey and I are more determined than ever to make PkHonor the world's largest, most popular and most loved RSPS. Sure, that's not going to happen within the next month or two. But we'll do everything in our power to make it happen, sooner rather than later.
In-game content development is progressing slowly - mostly because I need to be in-game a lot for that, and it'...
Due to the long (and boring) days at work, during the evenings I have barely any time nor motivation left to work on PkHonor, which leads to delays in the development. Working 10 hours a day is also just too much for me. The job is boring, the people I work with are even more boring and I'm counting the days until the internship is over and I can finally continue to do some serious work on PkHonor.
Which also means pets will not be released in March :/
During the next 2 months, I'll do as much ...
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