+20% drops, double pet droprates
2020-09-23 20:00 UTC


+20% drops, double pet droprates
2020-09-25 08:00 UTC

Castle Wars

Double tickets and hybrid armour charges
2020-09-26 03:00 UTC
2020-09-26 11:00 UTC
2020-09-26 19:00 UTC


+20% drops, double pet droprates
2020-09-29 04:00 UTC
2020-09-29 12:00 UTC
2020-09-29 20:00 UTC

Double Vote Points

::vote for double vote points!
2020-10-01 16:00 UTC

Recent Topics

New video up!
in In-Game Media
by Z a l
on Wed Sep 23, 2020 4:46 pm
Revs and lost souls should all have separate collection log entries for continuity
in Propose Ideas
by PkHonor
on Tue Sep 22, 2020 5:50 pm
Raids - Ironman Custom Whips?
in Discuss Ideas
by Thoby
on Tue Sep 22, 2020 10:11 am
Loot tracker
in Discuss Ideas
by Iron hunk1
on Tue Sep 22, 2020 8:39 am
Death in Cerb on task end
in Discuss Ideas
by Nickrock234
on Mon Sep 21, 2020 12:05 am


22 August Updates: Rune & Adamant dragons!

by Thoby » Sat Aug 22, 2020 4:17 pm

Image Rune & Adamant Dragons!

Welcome to the latest update: Rune and Adamant dragons! These two new creatures can be fought in the Lithkren Vault (Monster teleport → Lithkren Vault), they fill the eastern room (Rune) and western room (Adamant). Both dragons have the same mechanics as on OSRS. They are very similar to the Mithril dragons, but they do have special attacks.


To enter the two chambers, you need a certain amount of experience in combat stats (Attack, Defence, Strength, Hitpoints, Range, Magic and Prayer). The requirements are based on the total combined experience in these skills, so even Pure accounts can enter if they have gathered enough experience (for example 400M attack XP, 400M strength XP and 200M ranged XP for the room that requires 1B combat experience).

To enter the Adamant dragon chamber you must have at least 500M total combat experience.
To enter the Rune dragon chamber you must have at least 1B total combat experience.


Rune Dragons
The Rune Dragons are the stronger of the two, dropping a surplus of Runite bars upon death. They have two special attacks:

Electric attack
Two small electric bolts will be launched around the player's position. These two bolts will home in to the player and deal 4-7 damage per tick for a few seconds. If the player is wearing Insulated boots, this damage will be reduced to 1-2 per tick. This attack can be entirely avoided by running several tiles away from your original position.

Life Leech
The Rune dragon will shoot a ranged attack that can hit through the Protect from Missiles prayers. The dragon will heal itself for 100% of the damage dealt to the player, similar to the Onyx bolts (e) special attack.


Adamant Dragons
The Adamant Dragons are the weaker of the two, but are still very strong creatures. These drop a variety of Adamantite bars and equipment upon death. They have two special attacks:

Poison Projectile
The dragon will launch a poison attack towards the player's position. When this attack hits the floor, it will split into two more projectiles around the original position in a 5x5 area. These projectiles can hit for 14-25 damage, but can be reduced to 4-8 if you are under the effect of poison protection. This attack can be avoided entirely by moving three squares away from your original position.

Blood Forfeit
The dragon will shoot a ranged attack that can hit through the Protect from Missiles prayers. The dragon will sacrifice 10% of its current hitpoints to deal damage equal to 20% of the player's current hitpoints, similar to the Ruby bolts (e) special attack.


Rewards & Loot
These two new dragons come with a variety of new items and rewards. Asides from the stable amount of Smithing supplies, these contain:

ImageImage Dragon Limbs
Dropped by both dragons. These limbs can be fletched into the Dragon crossbow, an amazing ranged weapon that requires level 64 Ranged to wield that can fire up to and including dragon bolts. It has a whopping +94 ranged attack bonus, ranked just slightly under the Armadyl crossbow.

ImageImageImage Ruined dragon pieces
A few familiar items: Dropped solely by the Rune dragons, the Ruined dragon pieces can be used to assemble a Dragon platebody.

Image Dragon kiteshield
Dropped solely by the Adamant dragons, the Dragon kiteshield is a new shield that requires level 60 defence to wield. It has decent defensive stats.

ImageImage Dragon kiteshield ornament kit
A very rare drop from the Adamant dragons, the Dragon kiteshield ornament kit can be used to enhance the look of the Dragon kiteshield. This is purely cosmetic and will not impact the equipment bonuses.

  • The Shayzien equipment can now be turned into a set at the Item set exchange clerk in Varrock. Hopefully this will save some much-needed bank space.
  • Amulet of glory (4) has been removed from the magic store.
  • Cosmic runes have been added to the magic store.
  • Whenever you poison or venom a player or NPC, the hitsplats will now be shown in bright green instead of dark green. Poison inflicted on a player or NPC by someone else will still show as dark green hitsplats.
  • Added the shaking camera effect inside the ToB Pestilent Bloat room.
  • Some item requirements were corrected, like the Ghrazi rapier, Zenyte jewelry and Ferocious gloves.


30 July Updates: bonus XP events for UIM, bugfixes

by Mike » Thu Jul 30, 2020 9:36 pm

Since the outcome of this poll already seems quite clear, Ultimate Ironman Mode players will be able to participate in all bonus XP events as of now. This includes the 50% bonus XP weekend that starts tomorrow. Just like for all other game modes, no skills are excluded from the bonus XP event.

There are also a couple of bugfixes included in this update:
  • A bug has been fixed where collection log entries would appear as nulled or as a different item (and with completely wrong amounts) as soon as you obtained 255 or more of a certain item.
  • Ironman Mode players now have the contents of their own hard, elite and master clue caskets added to the collection log (the collection log of non-ironman mode players has not been affected by this). These logs have not yet been prefilled with items obtained in the past, however. We will try to do so in the near future.
  • Ancient ceremonial robes items have been removed from Nex's collection log, since Nex does not actually drop those items.
  • The collection log entries for the dragon platebody pieces from implings have been fixed.
  • You can now attack the respiratory system at the Abyssal Sire again. Pathfinding toward the sleeping Sire has also been improved so your character will now properly walk toward him.
  • You can now craft body, mind and cosmic runes at the appropriate rifts in the abyss. The maps where these three altars stood are completely bugged (or may have been moved elsewhere by Jagex), so removing the teleport to the altars and allowing players to craft runes at the rifts in the Abyss instead seemed like the most appropriate solution for now.
  • You can no longer attack Verzik Vitur from behind a pillar. Pathfinding toward Verzik Vitur on the throne has also been improved so your character will now properly walk toward her.
  • Pathfinding toward Pest Control portals has been improved.
  • Pest Control NPC's can now attack the void knight again.
  • TzTok-Jad's animations have been fixed.


Should UIM players be able to participate in bonus XP events?

by Mike » Thu Jul 30, 2020 4:53 pm

Ever since the release of the UIM, this game mode was excluded from participating in bonus XP events. We did so in order to make the highscores competition fair for all those who play this game mode.

However, it's been quite some time since the release of this game mode. Therefore, we want to ask the community if they feel like UIM should now be included in all bonus XP events from now on. My apologies that we're holding this poll so close to the upcoming +50% XP weekend, my preoccupation with the Chambers of Xeric has made the bonus XP event slip from my mind.

Whether UIM are allowed to participate in this event and in future bonus XP events is up to the community, so please let us know what you think.

Developers Blog

Chambers of Xeric progress thread

by Mike » Sun Jul 26, 2020 8:10 pm

Since finishing the basic framework on the Chambers of Xeric, now more than three months ago, there has been little to no progress on this much anticipated minigame. However, now that we're managing to release updates on a regular basis again (in part thanks to the hard work of Thoby and Rapsey), it seems about time to pick up where I had left off.

In this thread, I'll be keeping track of the progress on the Chambers of Xeric, what is already done and what is left to do.

Not to worry, other updates are still being worked on. Because of the separate development environments that Rapsey has set up, we are still able to release other updates in the meantime (such as adamant and rune dragons, skillcape perks, 2B capes, bank improvements and so forth).

To do
In progress

Chambers of Xeric to-do list
  • Party system tied to the clan chat
  • Random room layouts
  • Pathfinding and object interaction
  • Ensuring CoX-specific items cannot be brought out of the raid
  • Storage units
  • Shortcuts
  • Scavengers
  • Fishing
  • Hunter
  • Farming
  • Herblore
  • Thieving
  • Crab puzzle
  • Ice demon
  • Tightrope
  • Tekton
  • Vespula
  • Vasa Nistirio
  • Vanguards
  • Guardians
  • Lizardman Shamans
  • Skeletal Mystics
  • Muttadiles
  • Great Olm
  • Death mechanics
  • Reward system & loot table


24 July Updates: The Collection Log

by Thoby » Fri Jul 24, 2020 10:56 pm

Image The Collection Log!

So, in today's news: the Collection log has been added to PkHonor! The collection log is a book that players can receive by interacting with a Mahogany bookcase in their own Player Owned House. It records nearly every unique drop the player can obtain from various content: Raids, Clue caskets, bosses and more. The player does not need to have claimed a collection log for it to start tracking newly obtained drops.


Items are not shared across logs. For example, if you obtain a Saradomin sword from Starlight, the Saradomin sword item from Commander Zilyana will still be locked. However, this does not apply to treasure trails or mystery boxes. If you obtain an item from a hard clue casket that's also in an elite clue casket, the item will be unlocked in both the hard and elite clue caskets. The same goes for items in mystery boxes and advanced mystery boxes.

You will be notified upon unlocking a new item on the log, which can be disabled by the right-click option 'Toggle-messages'. Also, once you unlocked an entire page / NPC, you will be notified of your achievement - this will still show with the messages disabled (since this can be quite an impressive milestone).

What about items I have already earned?
Originally we were planning on simply letting everybody start from scratch. However, we realized that some players would dislike to go through another 100+ hour grind for a specific item or pet for their collection log completion. So we decided to try our best prefilling the log to the best of our ability.

We are blessed with an extensive logging system that keeps track of the majority of item sources. This has made it possible for us to prefill most of the items obtained in the log. However, keep in mind that this doesn't apply to all areas: cheaper items tend not to be logged and items obtained through clue scrolls or reward chests have not been recorded entirely correctly. We aren't saying that we have managed to prefill the log perfectly, but we tried to the best of our ability. Some items or drop sources were also not being tracked until today (for example skilling pets), so it was not possible to prefill those.

An item is missing from this page, why is that?
With tracking over a 1,000 different items, it's almost impossible to get them all the first time.
If there are items / pages missing, let us know in the suggestions! We'll happily add them in.


  • The Maiden of Sugadinti now uses improved stats. These are 1:1 to the stats used on OSRS. This results in the BGS being properly effective.
  • The Bone spear (event item) will now go to your refund box if lost.
  • A bug with showing an improper amount of dropped ToB items in the Discord has been fixed.
  • Removed Ancient prayer book from the Hard clue scroll rewards for Ironman mode players. This was deemed a highly disliked reward.
  • Improved the logging of several item rewards. This will help to provide more insightful refunds.
  • Improved the shown time-remaining message when farming. Now shows minutes and seconds, instead of just seconds.
  • Added a right-click 'Respawn' option to the ironman Wilderness boss spawners. This will respawn the previously selected boss.
  • Lowered the threshold for showing drops and loot in the Discord from 15B down to 10B.
  • Fixed a bug which caused 'drops' not to show up in the Discord #game-feed channel.
  • Dragon plateskirt has been removed from the drop table of a couple of NPC's. Other NPC's have had it added to their drop table. This way, any NPC that drops dragon platelegs now also drops dragon plateskirts.
  • The second "ruined dragon armour lump" drop from dragon implings has been removed and a dragon platelegs drop has been added instead. This was a bug that had gone by unnoticed by us for years.