Events

King Black Dragon

+20% drops, double pet droprates
2020-10-21 20:00 UTC (1h)

Bounty Hunter

Higher artifact/emblem droprates, 50% chance on +2 emblem tiers
2020-10-23 08:00 UTC (3d)

Castle Wars

Double tickets and hybrid armour charges
2020-10-24 03:00 UTC (3h)
2020-10-24 11:00 UTC (3h)
2020-10-24 19:00 UTC (3h)

Kraken

+20% drops, double pet droprates
2020-10-27 04:00 UTC (1h)
2020-10-27 12:00 UTC (1h)
2020-10-27 20:00 UTC (1h)

Double Vote Points

::vote for double vote points!
2020-11-02 08:00 UTC (3d)

Recent Topics

Services and Service Scamming Solutions
in Discuss Ideas
by Church
on Wed Oct 21, 2020 5:19 pm
Elites/hard caskets for Iron/hc/uim
in Propose Ideas
by PkHonor
on Wed Oct 21, 2020 2:45 pm
Enchantment Comp'd @ 765 hours
in Goals & Achievements
by Kashew nut
on Wed Oct 21, 2020 11:16 am
Unofficial Ironman Wealth Leaderboard
in In-Game Media
by Antonio
on Tue Oct 20, 2020 3:15 pm
Updates
in General Discussion
by E l y
on Tue Oct 20, 2020 3:31 am

News

Corporeal Beast - Community bossing event

by Rapsey » Sun Sep 27, 2020 9:49 pm

Welcome back to the latest community bossing event. This week we’ll be hunting the Corporeal Beast. The Corporeal Beast can be found by accessing the cave on Premium Island, but throughout this event all players will be able to use the ::event command to teleport directly into the boss' lair, skipping premium requirement. Throughout the event, drop rates will be boosted by +20% with double the chance of receiving a pet.

If you are unfamiliar with community events or how they work, please refer to our Zamorak GWD event announcement post.

Starts in:

Ends in:

Community goal: 18,000 kills

Personal goal: 50,000 damage


Rewards for completing the personal goal (only if the community goal is reached)
Spoiler: show
  • 1 Dharok's set
  • 750M GP
  • 1,000 Gold Bars
  • 1,000 Mahogany Planks
  • 750 Slayer Points
  • 3 Hard Caskets

Top 10 competition for regular accounts

The top 10 regular accounts who have done the most damage to Corporal Beast will earn an additional reward.
Spoiler: show
  1. Elysian & Divine SS, 1 master casket, 7500 PKP & slayer points, 5x (Dharok's set, whip, fury, DFS, Berserker ring), 2500 gold leaves & mahogany planks, brimstone ring
  2. Elysian & Arcane SS, 1 master casket, 6000 PKP & slayer points, 4x (Dharok's set, whip, fury, DFS, Berserker ring), 2000 gold leaves & mahogany planks, brimstone ring
  3. Elysian & Spectral SS, 1 master casket, 4500 PKP & slayer points, 3x (Dharok's set, whip, fury, DFS, Berserker ring), 1500 gold leaves & mahogany planks, brimstone ring
  4. Elysian & Blessed SS, 1 elite casket, 4500 PKP & slayer points, 2x (Dharok's set, whip, fury, DFS, Berserker ring), 1250 gold leaves & mahogany planks, 1B
  5. Divine & Arcane SS, 1 elite casket, 4500 PKP & slayer points, 2x (Dharok's set, whip, fury, DFS, Berserker ring), 1000 gold leaves & mahogany planks, 1B
  6. Divine & Spectral SS, 1 elite casket, 3750 PKP, & slayer points, 2x (Dharok's set, whip, fury, DFS, Berserker ring), 1000 gold leaves & mahogany planks, 750M
  7. Divine & Blessed SS, 1 elite casket, 3750 PKP, & slayer points, 2x (Dharok's set, whip, fury, DFS, Berserker ring), 750 gold leaves & mahogany planks, 750M
  8. Arcane & Spectral SS, 1 elite casket, 3000 PKP & slayer points, 1x (Dharok's set, whip, fury, DFS, Berserker ring), 750 gold leaves & mahogany planks, 500M
  9. Arcane & Blessed SS, 1 elite casket, 3000 PKP & slayer points, 1x (Dharok's set, whip, fury, DFS, Berserker ring), 500 gold leaves & mahogany planks, 500M
  10. Spectral & Blessed SS, 1 elite casket, 3000 PKP & slayer points, 1x (Dharok's set, whip, fury, DFS, Berserker ring), 500 gold leaves & mahogany planks, 500M
A big thank you to Monys for preparing the event and to Will be ok2 for nudging us to make it happen.

PS: Since this is a one-week event the pre-planned Vet-ion and +50% PKP events are hereby cancelled.

News

22 August Updates: Rune & Adamant dragons!

by Thoby » Sat Aug 22, 2020 4:17 pm

Image Rune & Adamant Dragons!


Welcome to the latest update: Rune and Adamant dragons! These two new creatures can be fought in the Lithkren Vault (Monster teleport → Lithkren Vault), they fill the eastern room (Rune) and western room (Adamant). Both dragons have the same mechanics as on OSRS. They are very similar to the Mithril dragons, but they do have special attacks.



Image




Requirements
To enter the two chambers, you need a certain amount of experience in combat stats (Attack, Defence, Strength, Hitpoints, Range, Magic and Prayer). The requirements are based on the total combined experience in these skills, so even Pure accounts can enter if they have gathered enough experience (for example 400M attack XP, 400M strength XP and 200M ranged XP for the room that requires 1B combat experience).

To enter the Adamant dragon chamber you must have at least 500M total combat experience.
To enter the Rune dragon chamber you must have at least 1B total combat experience.




Image




Rune Dragons
The Rune Dragons are the stronger of the two, dropping a surplus of Runite bars upon death. They have two special attacks:

Electric attack
Two small electric bolts will be launched around the player's position. These two bolts will home in to the player and deal 4-7 damage per tick for a few seconds. If the player is wearing Insulated boots, this damage will be reduced to 1-2 per tick. This attack can be entirely avoided by running several tiles away from your original position.

Life Leech
The Rune dragon will shoot a ranged attack that can hit through the Protect from Missiles prayers. The dragon will heal itself for 100% of the damage dealt to the player, similar to the Onyx bolts (e) special attack.


Image


Adamant Dragons
The Adamant Dragons are the weaker of the two, but are still very strong creatures. These drop a variety of Adamantite bars and equipment upon death. They have two special attacks:

Poison Projectile
The dragon will launch a poison attack towards the player's position. When this attack hits the floor, it will split into two more projectiles around the original position in a 5x5 area. These projectiles can hit for 14-25 damage, but can be reduced to 4-8 if you are under the effect of poison protection. This attack can be avoided entirely by moving three squares away from your original position.

Blood Forfeit
The dragon will shoot a ranged attack that can hit through the Protect from Missiles prayers. The dragon will sacrifice 10% of its current hitpoints to deal damage equal to 20% of the player's current hitpoints, similar to the Ruby bolts (e) special attack.




Image




Rewards & Loot
These two new dragons come with a variety of new items and rewards. Asides from the stable amount of Smithing supplies, these contain:

ImageImage Dragon Limbs
Dropped by both dragons. These limbs can be fletched into the Dragon crossbow, an amazing ranged weapon that requires level 64 Ranged to wield that can fire up to and including dragon bolts. It has a whopping +94 ranged attack bonus, ranked just slightly under the Armadyl crossbow.


ImageImageImage Ruined dragon pieces
A few familiar items: Dropped solely by the Rune dragons, the Ruined dragon pieces can be used to assemble a Dragon platebody.


Image Dragon kiteshield
Dropped solely by the Adamant dragons, the Dragon kiteshield is a new shield that requires level 60 defence to wield. It has decent defensive stats.


ImageImage Dragon kiteshield ornament kit
A very rare drop from the Adamant dragons, the Dragon kiteshield ornament kit can be used to enhance the look of the Dragon kiteshield. This is purely cosmetic and will not impact the equipment bonuses.








Furthermore...
  • The Shayzien equipment can now be turned into a set at the Item set exchange clerk in Varrock. Hopefully this will save some much-needed bank space.
  • Amulet of glory (4) has been removed from the magic store.
  • Cosmic runes have been added to the magic store.
  • Whenever you poison or venom a player or NPC, the hitsplats will now be shown in bright green instead of dark green. Poison inflicted on a player or NPC by someone else will still show as dark green hitsplats.
  • Added the shaking camera effect inside the ToB Pestilent Bloat room.
  • Some item requirements were corrected, like the Ghrazi rapier, Zenyte jewelry and Ferocious gloves.

News

30 July Updates: bonus XP events for UIM, bugfixes

by Mike » Thu Jul 30, 2020 9:36 pm

Since the outcome of this poll already seems quite clear, Ultimate Ironman Mode players will be able to participate in all bonus XP events as of now. This includes the 50% bonus XP weekend that starts tomorrow. Just like for all other game modes, no skills are excluded from the bonus XP event.

There are also a couple of bugfixes included in this update:
  • A bug has been fixed where collection log entries would appear as nulled or as a different item (and with completely wrong amounts) as soon as you obtained 255 or more of a certain item.
  • Ironman Mode players now have the contents of their own hard, elite and master clue caskets added to the collection log (the collection log of non-ironman mode players has not been affected by this). These logs have not yet been prefilled with items obtained in the past, however. We will try to do so in the near future.
  • Ancient ceremonial robes items have been removed from Nex's collection log, since Nex does not actually drop those items.
  • The collection log entries for the dragon platebody pieces from implings have been fixed.
  • You can now attack the respiratory system at the Abyssal Sire again. Pathfinding toward the sleeping Sire has also been improved so your character will now properly walk toward him.
  • You can now craft body, mind and cosmic runes at the appropriate rifts in the abyss. The maps where these three altars stood are completely bugged (or may have been moved elsewhere by Jagex), so removing the teleport to the altars and allowing players to craft runes at the rifts in the Abyss instead seemed like the most appropriate solution for now.
  • You can no longer attack Verzik Vitur from behind a pillar. Pathfinding toward Verzik Vitur on the throne has also been improved so your character will now properly walk toward her.
  • Pathfinding toward Pest Control portals has been improved.
  • Pest Control NPC's can now attack the void knight again.
  • TzTok-Jad's animations have been fixed.

News

Should UIM players be able to participate in bonus XP events?

by Mike » Thu Jul 30, 2020 4:53 pm

Ever since the release of the UIM, this game mode was excluded from participating in bonus XP events. We did so in order to make the highscores competition fair for all those who play this game mode.

However, it's been quite some time since the release of this game mode. Therefore, we want to ask the community if they feel like UIM should now be included in all bonus XP events from now on. My apologies that we're holding this poll so close to the upcoming +50% XP weekend, my preoccupation with the Chambers of Xeric has made the bonus XP event slip from my mind.

Whether UIM are allowed to participate in this event and in future bonus XP events is up to the community, so please let us know what you think.

Developers Blog

Chambers of Xeric progress thread

by Mike » Sun Jul 26, 2020 8:10 pm

Since finishing the basic framework on the Chambers of Xeric, now more than three months ago, there has been little to no progress on this much anticipated minigame. However, now that we're managing to release updates on a regular basis again (in part thanks to the hard work of Thoby and Rapsey), it seems about time to pick up where I had left off.

In this thread, I'll be keeping track of the progress on the Chambers of Xeric, what is already done and what is left to do.

Not to worry, other updates are still being worked on. Because of the separate development environments that Rapsey has set up, we are still able to release other updates in the meantime (such as adamant and rune dragons, skillcape perks, 2B capes, bank improvements and so forth).

Legend:
To do
In progress
Done

Chambers of Xeric to-do list
  • Party system tied to the clan chat
  • Random room layouts
  • Pathfinding and object interaction
  • Ensuring CoX-specific items cannot be brought out of the raid
  • Storage units
  • Shortcuts
  • Scavengers
  • Fishing
  • Hunter
  • Farming
  • Herblore
  • Thieving
  • Crab puzzle
  • Ice demon
  • Tightrope
  • Tekton
  • Vespula
  • Vasa Nistirio
  • Vanguards
  • Guardians
  • Lizardman Shamans
  • Skeletal Mystics
  • Muttadiles
  • Great Olm
  • Death mechanics
  • Reward system & loot table