The OSRS version of Nex will be a much easier and faster feature to implement, in part because we already have it in the game and we can retain most of its mechanics. There will be a couple of new item drops (and pet!), a few additional mechanics and a few new NPC's to add, but we should be able to do all of that in a relatively short amount of time. Definitely much faster than it will take us to implement the Tombs of Amascut.
That being said, there are a few things that need to be sorted out before we get to work:
- Should we copy the OSRS version of Nex as closely as possible in terms of combat mechanics?
- Should Nex's hitpoints scale with the amount of players in the room (just like the Nightmare) or not? This would balance it much better for smaller versus larger groups and seems an interesting mechanic to keep in mind for future bosses, unless the community disagrees with this idea.
- Should we rework Torva, in terms of stats, how to obtain it and whether or not it should degrade?
If there is anything else Nex-related you would like to put forward, feel free to tell us about it in this thread.